Lead User Acquisition Manager

Прямой работодатель  Hypercell Games ( hypercell.games )
Тимлид/Руководитель группы
Маркетинг и PR • User Acquisition • Gamedev
5 августа
Удаленная работа
Опыт работы любой
Работодатель  Hypercell Games
Описание вакансии

Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market.

Our games have millions of users worldwide, and we continue to actively expand.

What you can definitely know about us is:

  • Sand Balls game –350 M+
  • Rope and Balls – 53 M+
  • Freaky Stan – 41 M+
  • Garden Balls – 21 M+
  • Unpuzzle – 21 M+
  • Run&Gun – 13 M+

Want to drive millions of new users to global hits? We’re looking for a Lead User Acquisition Manager to take ownership of our UA strategy and team management.

Responsibilities

  • Setting KPIs for the team and ensuring consistent execution.
  • Managing large budgets: planning, allocation, and performance control.
  • Mentoring the team: developing specialists, setting goals and priorities, providing regular feedback.
  • Identifying growth opportunities through analysis of processes, channels, and performance metrics.
  • Building strong relationships with platforms and external partners.
  • Developing creative strategy with the design team: idea generation, task setting, structured A/B testing, and scaling top-performing creatives.
  • Creating and executing user acquisition strategy aligned with business goals.
  • Scaling successful channels and testing new traffic sources.
  • Optimizing key metrics (CPI, ROAS, LTV, retention) across all platforms.
  • Working cross-functionally with BI, product, and marketing teams to maximize revenue and ROI.
  • Applying predictive models to forecast performance and adjust UA strategy.

Requirements:

  • 5+ years of experience in UA, including at least 1-2 years in a Lead or Head role.
  • Proven track record in managing UA teams: hiring, mentoring, goal setting, performance tracking.
  • Hands-on experience with monthly budgets of $1-2M+ for planning, allocation, and efficiency control.
  • Strong expertise in Google Ads, TikTok, Meta, and rewarded networks - both strategic and operational.
  • Successful cases of UA scaling and driving products to top revenue charts.
  • Deep understanding of attribution (SKAdNetwork, MMPs) and traffic analytics.
  • Knowledge of LTV/ROAS predictive models and ability to integrate them into UA strategy.
  • Experience with IAP monetization and solid grasp of F2P game economics.
  • Strong cross-functional collaboration with product, analytics, and creative teams.
  • English proficiency sufficient for negotiations and working with global partners.

Nice to Have:

  • Experience with puzzle/casual genres or other games with long ROI cycles.
  • Proven track record in launching new UA channels and testing unconventional traffic sources.
  • Experience building retargeting and CRM campaigns to boost LTV.
  • Basic understanding of data science/ML for BI collaboration and improving predictive models.
  • Active involvement in creative strategy development with a structured, idea-driven approach.
  • Experience working with external agencies and vendors, building strategic partnerships.
  • Skills in long-term financial and strategic planning.
  • Experience scaling UA teams and building departmental structure.


Why Join Us?

  • The opportunity to work on games played by millions of players.
  • Implement your bold ideas.
  • Paid vacation.
  • Support for professional development (training, coaching, and more).
  • Opportunity to grow and develop with the company.
  • Supportive and warm working atmosphere within the team.

Специализация
Маркетинг и PRUser Acquisition
Отрасль и сфера применения
Gamedev
Уровень должности
Тимлид/Руководитель группы
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