Level Designer

Прямой работодатель  Reef Games ( reefgames.ltd )
Джуниор • Миддл
Арт, Дизайн • Gamedev design • Level • Gamedev
17 июня
Удаленная работа
Опыт работы любой
Работодатель  Reef Games
Описание вакансии

Reef Games is seeking a Level Designer to join our team and work on Fable Town, our casual merge-3 mobile game. 

In this role, you will design the core game progression and LiveOps events, creating engaging experiences that retain millions of players.

Key Responsibilities

  • Core Progression: Build and configure new levels using the internal editor; work with configuration tables to define difficulty curves and pacing; design tutorials and cutscenes.
  • LiveOps Locations: Develop themed event levels; iterate and balance them based on analytics, playtests, and player feedback.
  • Collaboration: Discuss mechanics with game designers; prepare clear briefs for artists and oversee quality control.
     

Requirements

  • 1+ year of experience as a Level Designer or Game Designer
  • Solid understanding of mobile F2P level design principles: difficulty curves, retention strategies, and player onboarding
  • Strong attention to detail, persistence, and systematic thinking
  • English proficiency at B1 level or higher
     

Nice to Have

  • Experience in merge-3, match-3, or puzzle genres
  • Previous work on LiveOps events
  • Familiarity with Unity (scene setup, prefabs)
  • Knowledge of version control systems (Git, SVN)

 

What we offer:

  • Work in an international team willing to share their experience in developing top-notch mobile games
  • Performance Review, with the opportunity for a fresh perspective on your work and quality feedback
  • Corporate bonus system
  • Three additional paid days off
  • Compensation for medical services
  • Development support: foreign languages, sports, specialized courses, coworking, etc.

Специализация
Арт, ДизайнGamedev designLevel
Отрасль и сфера применения
Gamedev
Уровень должности
ДжуниорМиддл
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